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Total annihilation kingdoms patch 4.1
Total annihilation kingdoms patch 4.1








total annihilation kingdoms patch 4.1

This will not solve the problem for ALL situations. In most situations this will increase performance and keep units from acting the way they have in the past. What this really means is that the more units you try to move the more varied the path will be that they try to take. The more units that need paths, the less complex the filter. We have instituted different pathfinding filters that will be run as the demand for pathfinding increases.

  • The unit number limit has been increased from the original 200 units.Īll of these factors by themselves do not cause a performance issue, but combined they will cause unit pathfinding to become a problem.
  • total annihilation kingdoms patch 4.1

  • Maps with more complex and in general more surface features have been added.
  • Average map size has increased since the original Total Annihilation was released.
  • total annihilation kingdoms patch 4.1

    The problem is a combination of four factors. Situations people are experiencing since the release of Core Contingency. The reload time for the Arm PHALANX has been properly set.ĪI pathfinding in Total Annihilation has been modified for the new environments and The disappearing of features with some user made maps when games are saved then loaded back up has been fixed. When the New Campaign button is pushed a player can now select any campaign and play any mission within that campaign. This function has been added to the New Campaign button. In version 3.1 the previous "drdeath" cheat has been enabled permanently but the bone has been removed. All units produced by that factory will automatically be assigned to that same squad. Select a factory and assign it a squad number. When an enemy unit moves into that radius, the cloaked unit becomes visible. This circle represents that unit's minimum cloaking radius. Placing your cursor over a cloaked unit and then holding down the SHIFT key will display a white circle. These squares can be used as a guideline when queuing up build orders for a construction unit. Blue squares represent the build orders for all other construction units. Green squares represent the build orders for the unit currently selected. Key, square outlines may appear on the map. While placing your cursor over any construction unit and then holding down the SHIFT

  • +setsharemetal X - Shares metal while keeping X amount for yourself.
  • +setshareenergy X - Shares energy while keeping X amount for yourself.
  • Make sure you leave a space between the command and the numerical value. You cannot set theĪmount of resources you want to keep/reserve any higher than your current storageĬapacity. Only share metal if you have at least 5,000 in reserve. The amount of resource left in your reserve. You can also control the amount of metal and energy shared to your teammates andĪllies by modifying these commands slightly with a numerical value. The message bar on the Main Battle Screen and typing in any of the following phrases

    total annihilation kingdoms patch 4.1

    These commands can be used in multiplayer by hitting ENTER to bring up CTRL + W - Select all mobile units with weapons, except for the Commander.Ĭontrol the resources you share with your teammates and allies using the followingĬommands.CTRL + R - Select all radar, radar jammers, sonar, and sonar jammers.CTRL + P - Select all aircraft with weapons.Patch 3.1 added the following new features.










    Total annihilation kingdoms patch 4.1